WEST OF TIME
Pitch of the game :
West of time is a 2D Semi-systemic Puzzle game where your goal is to indirectly kill everyone in the level by freezing the time and move objects in the room. You can still rewind to try different outcomes.
"Freeze, Move objects, Watch them die, Rewind, Repeat"
Experience of the project :
- Difficulty of the puzzle was too hard
- the Flowchart was too large : can easily "get lost" in the file
- Remade the level to be more easier
Experience learned :
- Learned to communicate better with the team
- Learned to make more clear Flowcharts
Visuals - Documents of the project
FLOWCHART LEVEL DESIGN SALOON
We controlled the systemic of our games by making a flowchart that helps us to control all the events possible.