October 2018 - January 2019    4 months

Pitch of the game : 

Mars explorer is a learning coop where the players incarnate as astronauts inside a special ship to complete the mission "Life on Mars", one of the players incarnates as a commander that leads on the mission. but not everything works as planned and the only anyway the get out of it they have to cooperate. 

Table of Contents

Game Designer Team of 8 Students
Part-time - Paris, France 
Genre of the project  :
Learning - Co op  

Skill & Software I used:

- Design Documents & mechanics

- Level Editing Unity 
 

Step i was in the project : 

- Concept ( first step of the project) 

Tasks : 
- Create 2 different gameplays document for cooperation game on mars .

- Add an additional mechanic that serve the core mechanic of the game.  

Create the Level Design and adapt it depending on number of the players 4 - 16 .

Experience of the project :

 

Problems : 

- Made the concept not understandable & intuitive for

non-gamers.

- Had less expertise of leading other game designer student. 

Solutions : 

- Looked for simple concepts & test paper prototype on non-gamers. 

- Asked for advices from my professors on leading game designers.

Experience learned :  

- Learned new ways to   

- Learned how to well present concepts to clients.  

Visuals - Documents of the project

 

ONE PAGE DESIGN

GAME OVERVIEW

 
 

FEATURE

LEVEL DESIGN DOCUMENT 1 

 
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