2 Feet 2 Eat
Game jam - Theme : Heads up, we get up
Table of Contents
Level Designer - Game Designer
Team of 8 students
IIM - Paris, France
Create a clear Level design
Coordinate with the group to make a clear level
Description : 2 FEET 2 EAT is a hard control game where the player has to make a zombie walks to eat the human in the house before he escapes, also the player has to dodge all the traps.
Experience : During this game jam, we tried to make a hard control game.
So we coordinate to respect a plan, but after the first day the programmers had lot of bugs on the main character that they couldn't solve it.
So I tried to convince the group to rethink about the concept, but since i hadn't a well structured new idea.
I made the Level design to be challenging for the players
In the end, it was a bad idea to stick with the same idea, so it was a buggy game i have learned that next time, i have to prepare a backup concept .
Visuals - Documents